.magnet
Made as part of a capstone university project, .magnet is a first-person puzzle platformer created in the Unreal Engine.
Armed with the MAGOT (Magnetic Arsenal: Gain or Thrust) gloves and the wise mentor, Hector Montague, Clara must navigate the dangerous facility, find her missing brother, Cyrus, and uncover the secrets behind the mysterious Spectre Project.
I spearheaded this project as the lead programmer, narrative designer, and level designer, utilising Unreal Engine's physics to create a game inspired by titles such as Cyberpunk and Portal.
Help Clara to Unravel the mystery of the Spectre Project
Uncover the mystery of the futuristic company Infinity, their Spectre Project, and what happened to Clara's brother, Cyrus.